HMT - Hypermobile Training Team

HMT [haːɛmˈteː]

The "Hypermobile Training Team" enables a barrier-free and mobile training environment in virtual reality. It is thus extremely modular and customizable.


HMT - Hypermobile Training Team


Available in sizes from 50m² to >1000m², the HMT system represents the world's most mobile augmented reality facility. Combining cutting-edge technology, simple & hypermobile design and tactical experience, the HMT System is more than just a physical facility. It is the further development of the MTT with a focus on absolute mobility without compromise.

Behind it is an additional Software-as-a-Service (SaaS) platform to provide users with constant access to the latest software products, such as environments, scenarios and software add-ons. The software based on the UNREAL engine is what makes this system so powerful and realistic. 

The HMT combines extreme ease of use with maximum versatility of the user base. From corporations to special operations forces.

Order Catalogue or Live Demo

Hpermobile Training Team - Scenarios

Urban training ground

The Urban Training Ground allows for the practice of all the highly dynamic procedures that occur in Urban Terrain.

Suddenly appearing opponents, unclear spaces, in extreme light and visual conditions and especially the interaction against human opponents in Force-On-Force is a crucial part of the environment. 

Thereby the environment can be fully customized by the RAMCORE editor.

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RAMROD Scenarios

Embassy, University, Apartment and Middle East are the standard scope which allow 45 situations EACH.


There is complete autonomy and freedom of action within. Through immersive tracking, existing operations can be analyzed and improved. In the field, this in-depth analysis saves lives. 


Through the included editors can be customized.

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Individualized scenarios

We create your own scenarios and environments based on your requirements.

We can represent everything. Burning buildings, bomb vest-suiciders, mass casualty incidents, pedestrian zones, all types of buildings, Christmas market, industrial plants, vehicles, etc.

We can represent situations 24/7 that are so complex in reality that they can never be practiced. (e.g. Beslan&Bataclan scenarios). 


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Everybody has a plan. Until he gets punched in the face.

01 Cost

Task forces also have to act economically. Both with life and with money. HMT costs only a fraction and is even able to display scenarios that have never been practicable before.

02 Security

Extremely risky or technically demanding assignments require diligent practice. Safety regulations shouldn't get in the way - but sometimes they do. HMT does not require any safety regulations.

03 Diversity

Training in the training area/facility can often only be carried out to a limited extent because the environment is static. With XR, any scenario can be practiced anywhere in the world, anytime.

Hypermobile Training Team - Gear

With a gun or hose

Whether it's a firearm or a fire hose - your tools can be displayed realistically in the HMT.


Our advanced tracker technology allows us to adapt to the needs of our customers.


Realism is our top priority.


Your individual wishes - please ask us.



OVERVIEW

Force-on-Force

Paper discs are not realistic opponents.


The HMT system offers full roleplay integration.


Use our AI package or human actors as opponents for your exercise to be able to display complex scenarios.


Force on Force experience saves lives in action.

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Latest equipment

With the feedback belt, force feedback about environmental influences can be passed on directly to the exercise participant.

This technology educates the participant to be attentive, mindful and serious during the exercise, which can save his life in the field.


Ballistic shields and breacher doors are also available.




SEE ACCESSORIES

04 No fault

No technical problems due to insufficient gas pressure and repeated malfunctions with weapons. Only maximum reliable systems are used in the MTT.

05 No delay

There is no waiting time in the MTT. Put on the VR headset and get started right away. There is no calibration, no nausea and no other limitations

The system is ready to use in 5 minutes.

06 Technology leader

MTT is the world's most advanced system when it comes to XR environments. Tracking, VR, graphics engine, modularity is not available anywhere else at this level.

Mobile Training Team - The Technology

Wireless Virtual Reality

In the HMT you can move freely without cables.

Experience augmented reality without nausea or any limitations.


No tedious calibration thanks to the compact RAMROD EDGE helmet.

With 2448 x 2448 @90Hz resolution the best VR headset on the market.

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Unreal-Engine

Unreal-Engine


Most realistic gaming graphics engine with best performance.


Other companies are developing things that look like the bus driver simulator.


RAMROD products are the Call of Duty of simulators.

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HMT surface

The HMT offers absolute freedom of movement without barriers.


A quick assembly and disassembly without tools, walls and floors.


Engineered for hyper mobility and rapid deployment.


Scalable and quick to set up for maximum flexibility.

AVAILABLE SOON
"Fortune favors the brave."
- Paul Kaden, founder of RAMROD XR
frequently asked Questions

  • Who should train with the HMT?

    The Hypermobile training team is for everyone.


    Really everyone can use XR technology for their purposes and it will bring benefits.


    Trainers can teach their trainees how to move in urban environments without danger. Firefighters, police, rescue workers can customize the environment according to their needs. Customized and highly specialized environments can also be created.

    Tactical response cooperation can be represented here with AI and human opponents.


    Novices can be desensitized by experiencing a scenario. Post-traumatic growth allows deployed forces to exist in the real world. HMT can be used to introduce trainees step by step to the complexity and dynamics of crisis scenarios, terrorist situations, and crimes.


    Professionals can accurately analyze their movement, action and behavior and finally train the scenarios, in the environments that were previously too dangerous or unavailable.

    The option to repeat an action over and over again to internalize it into muscle memory can be easily represented in HMT.

  • What can I display with the system?

    The system can represent anything you can imagine. If it can be imagined, it can be transferred to the system.

    Thanks to the constantly expanding Unreal engine, not only can all kinds of environmental influences be represented, but also lighting and visibility conditions. Thanks to Quixel Megascans, there is also access to thousands of extremely detailed scans for objects, which contributes significantly to the realism.


    Feel free to contact us about this. The technology has endless possibilities. We are eager to hear your ideas and challenges. 

  • Can I move in the HMT?

    Yes. You can move completely within the physical environment.

    Stand, kneel, lie down - run, walk, sneak.

    Unlike the UTAV system, there are no physical barriers (walls, doors), allowing more flexibility with reduced immersion.


    The boundary is found where the system ends. 



    Feel free to contact us for custom solutions - especially if you need a larger solution.

  • Can I add scenarios?

    Yes. We can create any scenario according to your requirements. 

    There are no limits to creativity.


    Since the HMT system is intended as a dynamic simulator, it is necessary that your scenario is dynamic.


    If you want a static scenario, we can realize it in our Virtual Shooting Range (VRS).

  • How does the HMT technique work?

    The Hypermobile training team is a combination of different technologies.


    Advanced tracking technology, sensor technology, coupled with state-of-the-art computer hardware and the Unreal engine result in entirely new methods of practice.


    The HMT's roll-out floor consists of non-repeating patterns that help determine the user's position.


    The VR headset adds its head positioning through the use of gyroscopes.


    There are THOR03 trackers on the weapons that wirelessly relay the state of the weapon.


    The weapons are Co² blowback systems or real weapons with practice ammunition (blanks).


    The user wears a RAMCORE EDGE helmet on which all the necessary virtual reality systems are mounted: VR goggles, headphones, computing unit and battery pack.

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